512x512 tileable texture project.
Goal is to make 3 tile-able textures and update as I receive critique. Here is texture #1.
Sunday, August 25, 2013
Tuesday, July 23, 2013
Hey,
I have a new piece done based on some prop concepts from Torchlight. I focused on expressing the lighting information this time, since my last piece was very flat. I used a 1024x1024 diffuse and one smoothing group on the model so that the texture would do all the work.
I'm planning on doing some texture swatches so that I can better develop my texture painting, since I realize that my materials don't read separately from each other very well. I think I succeeded with the lighting information on the different planes this time around, when compared to my last piece.
I have a new piece done based on some prop concepts from Torchlight. I focused on expressing the lighting information this time, since my last piece was very flat. I used a 1024x1024 diffuse and one smoothing group on the model so that the texture would do all the work.
I'm planning on doing some texture swatches so that I can better develop my texture painting, since I realize that my materials don't read separately from each other very well. I think I succeeded with the lighting information on the different planes this time around, when compared to my last piece.
Sunday, April 21, 2013
Shrine
This is my first finished piece since school 2 years ago. I will come back and edit it using the critique I've received on Polycount once I've finished a total of 5 pieces. I used a 1024x1024 texture.
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